Thursday, 13 December 2012

User Interface

The UI of a game is very important as it has to be something the player is ok with looking at for hours on end.
We based the UI design on the name of the game, Hex Quadrant, using hexagons in the UI for things like ammo and health bars. The UI also has a counter for the friendly Xehla in the area willing to help you along with a directional compass with will show the direction of the story objective



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